Discover what this innovative, full-time professional Master’s degree in entertainment technology and digital media is all about.
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Men's Health Initiative of British Columbia (MHIBC) consultant Marcel Labbé discusses the Man Up! collaboration with MDM students.
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Man Up Canada is a multi-faceted experience to encourage men to take action concerning their health developed by MDM students for The Men's Health Initiative of BC (MHIBC).
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MDM students and alumni come from around the globe, and from diverse undergraduate and professional backgrounds.
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This game development team is working with Henry Yu and his UBC teams to create an interactive guided experience.
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The MDM Program is a full time professional graduate degree program providing students with team-based experiences
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Air Styx is an interactive narrative, which allows the user to explore
the inner thoughts of characters who face their fate in a fiery
plane crash.
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In the spring of 2008 the Centre for Digital Media and the UBC Fisheries Centre collaborated on a project to produce a virtual ocean.
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Suzy’s Curtain Call is an interactive Flash piece that explores how we make judgments about other people.
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Digital Bridge was an awareness campaign for the Cultural Olympiad:
Digital Edition (CODE Live), an interactive art and music festival
concurrent with the 2010 Winter Olympics in Vancouver, BC.
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Speed Razor is a small conceptual animation for product marketing.
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Check out the 3D interactive application prototype developed by MDM students that simulates the downtown Vancouver public library.
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This is the third major project I worked on at the Masters of Digital Media Program. This project is for Vancouver 2010 Cultural and Digital Olympic, and we made a animatable LED sign for this Digital Olympic Event called CODE LIVE.
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Learn about the MDM Program: our 16-month professional graduate degree program (plus internship) offering students advanced industry-relevant and multidisciplinary education and experience in the games and digital media industry.
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Project with the U.S. Department of Energy, the Twenty +Thirty - two team at Vancouver's Centre for Digital Media
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A visual narrative developed by MDM graduates Yangos Hadjiyannis and David Janer.
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The Fisheries project developed a realtime, interactive data visualization which shows fish populations in the Gulf of Mexico.
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An interactive film where the user is able to watch three interlocking stories in nine segments and ultimately choose the fate of the protagonist.
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The Misfit Moose is a short visual narrative created by MDM students.
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A tense hostage situation is in progress. A stalwart Police Chief and
his SWAT marksman square off against a determined bystander and a young
girl with a deadly weapon.
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To experience Picasso's Pi, a virtual world student project built in Java.
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Java-based game developed for Building Virtual Worlds class in the MDM program.
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A student machinima project created using Second Life
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In the spring of 2008 the Masters of Digital Media Program and the UBC Fisheries Centre collaborated on a project to produce a virtual ocean.
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