The MDM Program is cohort-based and commences each year in September. Please check the latest application deadlines. The 16-month program is divided into four, four-month semesters and also includes an internship.
The first semester has four core courses (Foundations of Digital Media, Interdisciplinary Improvisation, The Visual Story, and Building Virtual Worlds). A fifth core course, Foundations of Game Design, is offered in the second semester, along with a major project course. A wide range of elective courses is also available, drawn both from our four partner institutions and created by MDM faculty.
The backbone of the MDM curriculum is a sequence of three supervised project courses, each of which places students in interdisciplinary teams, characterized by close interaction with both faculty members and industry professionals. The projects will be of varying duration and are structured to address differing elements of digital media. These include core areas such as interactive narrative, immersive/virtual worlds, spatial and temporal domains and 3D rendering. Team members are rotated for each new project. Students will typically devote up to 80% of their time to project work.
| Instructor | Credits | ||
|---|---|---|---|
|
DMED 500 Foundations of Digital Media |
Jean Hébert | 3 - Required | Term 1 |
|
DMED 501 The Visual Story |
George Johnson | 3 - Required | Term 1 |
|
DMED 502 Interdisciplinary Improvisation |
Patrick Pennefather | 3 - Required | Term 1 |
|
DMED 520 Projects I |
Lawrence Bafia | 6 - Required | Term 1 |
| Instructor | Credits | ||
|---|---|---|---|
|
DMED 503 Foundations of Game Design |
Matthew Toner | 3 - Required | Term 2 |
|
DMED 521 Projects II |
12 - Required | Term 2 |
| Instructor | Credits | ||
|---|---|---|---|
|
DMED 522 Projects III |
12 - Required | Term 3 | |
|
DMED 540 Special Topics in Digital Media I |
3 - Required | Term 3 |
| Instructor | Credits | ||
|---|---|---|---|
|
DMED 530 Internship |
6 - Required | Term 4 |