Political Catastrophe wasn't a catastrophe after all, with some diligent work and tuning over the past few days we were able to implement most of the features in the original concept.
Our play testing today went well today always room for improvement and that is the sort of thing we are looking for quality feedback, speaking of feedback that was one concern that we had this cycle, provide more feedback to the user and find a better way to deliver the instructions without making them so lengthy...
I feel pretty strongly about this cycle, the mechanic we explored the most is memory and from there we created some other feature to compliment the overall challenge of the experience.
Check out the games at:
http:// bighadrongames.com/games/
Tarek