Big Hadron Games - Stephen Danic

 

We're in the middle of our first game development cycle. It's been an awesome week of building mad flash/AS3 skills and 1337 maths. Hurray for the dot product! Who knew vector math was so useful?!

Light Bender

 

The LightBender engine already works. We'll be adding puzzles and polish next week.

 Cheers!